a solo journaling ttrpg

 

there comes a time in every person’s life when they find themselves standing at the lip of a great yawning chasm, on the knife edge of their soul and body being torn asunder. And as they’re rent in twain, spirit wrested unceremoniously from their cooling corpse, in those final moments before they plunge into the endless void, they may find themselves conscious of a euphonious chorus of a thousand thousand angels, or near enough to angels for our purpose, and just slightly beyond that, a muffled chewing sound and vulgar belch.

Sin Eater is a solo journaling TTRPG inspired by the real historical practice of consuming meals to absolve the guilty dead of their sins.

Sculpt your sin-eater using the questions and tables in the game text: what put you on the path of ruin? Sin-eaters circle the drain of humanity, lapping at the dregs of filth-encrusted souls. What were you before this? And what has this life done to warp you, body and soul?

Design your ritual from the provided prompts, sketching or writing out the detestable tools of the trade. A severed finger that twitches in the presence of a wrathful soul, a death mask that resembles your own wasted visage. What purpose do these serve in absolving or condemning sin?

Balance feast & flesh alike with two custom coins, each face representing one of the four humors. Using a coinflip mechanic, attempt to maintain equilibrium among the four essences that will make or break your ritual.

The marrow of the game itself: the soul, their sin, and the feast that will decide their fate. Weave the story of the corpse before you, roll or pick their sin(s), and make the decision that will seal their fate forever. Whether you choose condemnation or salvation, the coin decides: does everything go as planned, or are you doomed to be forever tethered to a sullied soul?